This is a real-time game ready environment built in Unreal Engine 4. Inspired by the artwork "Indoors Concept 1" by Piotr Krezelewski. (https://www.artstation.com/artwork/q98eN)
The environment is an upper gun deck of a 16th century ship.
Everything in the environment was made by me utilizing a high-poly sculpting to low-poly asset workflow, trim sheets, and modular design workflow. Many of the wood elements and key props were sculpted in Zbrush and textured in Substance painter.
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A huge thanks to Ayi Sanchez for mentoring me throughout production of this environment, it was an invaluable experience.
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Thanks for taking a look and I hope you enjoy! Coming up soon(ish) I'll be doing a breakdown post so stay tuned for that!