This is a real time environment strongly inspired by the Interior Concept work from the incredible Andrej Rempel. I fell in love with the concept immediately, and I hope I was able to capture some of that inspiration in this environment.
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I created this environment in Unreal Engine 5. I used a variety of techniques including trim sheets, original tileable materials, modularity, custom real time shaders, custom blueprints, as well as utilizing and repurposing already made assets mainly from Quixel Megascans.
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Thank you for taking a look, I hope you enjoy it!
https://www.artstation.com/artwork/g2N5mx